Thank you so much for the terrific asset pack. I loved using your player character in my game. 🧡
HUGE pixelart asset pack
A downloadable asset pack
This is probably the largest asset pack I will ever release. Everything is in there, ideas for a whole game! It's on an 8x8 grid, but fitting for 16x16 - 32x32 characters as you can see in the screenshots.
There are also multiple versions of every biome setting: clean and dithering for lit up areas and dark caves. you can see it via (1) and (2) in the screenshots.
For graphic update, follow me on twitter: @s4m_ur4i
- 16 Enemies (now fully animated: 190 animation frames)
- characters (static)
- Player sprite (15 animations)
- 1500 + Tiles
- vehicles: bus, spaceship, robot-suit
- background: clouds, cave, small background elements
- lots of environments and objects are included: you can build house-like environments
- tons of bioms available
- polished graphics, it took month to develop this set
Credits is appreciated :)
The license includes commercial use. If you like to edit the graphics and use them in your commercial project: you can do it!
Update 1.2 is out now! 23. June 2020
|Updated||5 days ago|
|Release date||Nov 04, 2018|
|Made with||Godot, LÖVE, Unreal Engine, RPG Maker, Unity, GameMaker: Studio, Three.js, Stencyl, Box2D, Logic Pro, Adobe Photoshop, Adobe After Effects, Adobe Illustrator, Bfxr, Paint.net, Phaser, AppGameKit, PixiJS, Impact, Tiled, GIMP|
|Tags||2D, jumping, Metroidvania, Pixel Art, Roguelike, Tilemap based tools|
|Asset license||Creative Commons Attribution v4.0 International|
In order to download this asset pack you must purchase it at or above the minimum price of $6.29 USD. You will get access to the following files:
- Update 1.2.3Mar 15, 2021
- Update 1.2.2Jul 24, 2020
- 1.2.1 HotfixJul 06, 2020
- 1.2 Enemy animations and new clouds!Jun 23, 2020
- 1.1.3 Fixes and VectordataJun 18, 2020
- 1.1.2 update: adds tilemap example for selected tilesMar 28, 2019
- 1.1.1 Fix: Add Animation Frames DocumentationJan 07, 2019
- Fix 1.1 The doorsNov 04, 2018
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Hi Sam, thanks for the tileset! I am new to unity and I was wondering how do to get individuals colourful tiles? Do you crop the parts you need from the tilemap png and then splice them because I cant find a png image with just platform tiles on it its a mixture of everything. Tilemap-selected tile example only contains half of the tiles I want. Thank you!
There are probably hundreds of ways. So there might be a better one than the one I do: I usually crop things in an art tool. BUT its not necessary. I use the build in Tile editor within unity and crop what I need. Important are the right setting: no filter, multiple type etc. Else there are odd visual artifacts.
Its also possible to crop different sizes. I usually click in the sprite editor on auto generateand then edit the shapes to my liking.
Hope that helps. Thanks for the question!
Hi Sam, I really like your art, I'm wondering if this pack also contains tiles for making an overworld with grass and plants?
Hey Tilation, there are tiles for overworld usage in it. But even its overworld its intended to be used with the dark background like old videogame titles did. You can see in the screenshots that there are different shades and styles of tiles to create lighter and darker atmospheres.
Hope that helps,
Hola!! Como puedo ajustar a las otras resoluciones? Me interesa 16x16px
saludos. Quedo atento :)
Sprite 42 do personagem está estranho :(
wow. just wow
i've DM you on twitter for questions, hope you will see them :)
will answer on weekend, have a hospital stay. sorry for the inconveniences.
I see on some of your other packs, you are adding an Affinity Designer file (which I love since that is my tool of choice), but I do not see on in here. Is there any way you could upload one of those for us?
will do in the next days :)
Am I missing something or is there way to use them out of the box without hand cutting the sheet (like a .tmx or .aseprite file)?
you can use them out of the box, just use the grid for the file. that's all. 8x8 (tileset for example)
there is no tax or ase necessary for that.
hope that helps :)
How should I credit you for my game?
Hey, first of thanks for reaching out :)
It is really up to you. You can put my name in the closing titles/credit section and say something like "pixelart by sam vieten" or "pixelart by s4m_ur4i".
If you want some kind of logo or stuff to put somewhere, just get in touch via: firstname.lastname@example.org and tell me you want a logo for the credit, I will send you one.
Thanks a lot :)
That's an amazing piece of pixel art set.
Hey, thanks a lot for making this! It's perfect for a course I'm doing.
Glad you like it :) it took a lot of time and ideas. Hope it helps you! keep on :)
for the love of god why isn't there a way to download them all in one big file ._.
you are right. will put a zip to download ;)
should be added now. probably too late since you already downloaded the files. But the next person will thank you. sorry for the inconvenience.
I wanna say big thanks to your great art design!
But I found it's hard to slice the tiles in Unity. Is there any easy way to fix this problem?
I really want to make this game alive in Unity.
Hey and Thanks :)
if you just wanna slice the tiles, use 8x8 - it is made of 8x8 tiles and 16x16 which consists of 4 8x8 tiles to have more variety when level building.
hope that helps :)
Hi I just bought this and it doesn't seem like a lot of the player character animations mentioned are missing; the included s4m_ur4i_huge-assetpack-enemies-animations.png file only has a 11 (rows) x 4 (columns) spritesheet. This could definitely be me being an idiot sandwich and missing a file or not seeing it in the folder; can you please confirm whether or not there is an issue here? Dev from the 3rd world so each dollar is a lot of $$$ :(
The character animations are in: s4m_ur4i_huge-assetpack-character-animations.png
Enemy animations are in: s4m_ur4i_huge-assetpack-enemies-animations.png
character stills are in: s4m_ur4i_huge-assetpack-characters.png
Hope that helps, let me know if you still have issues :)
hola no pude compra paypal otras opciones
hello, there is only paypal and creditcard, no other options available sorry 🙏
hola, solo hay paypal y tarjeta de crédito, no hay otras opciones disponibles lo siento
How many biomes are included in this pack?
Thats a Bit hard to say since It is not build Like a traditional tileset. It consists of many single tiles instead of 9-slices. So ist depends in how you build your Levels. There are Blocks and objects for:
- space/a Bit Tech
But it really depends on how you combine them. Hope that helps.
Also there are multiple Styles available. (shading)
Hi, I just bought the pack. I was just wondering is there are plans for more animations. I would love to see the character have a shoot animation or sword swinging animation.
At the Moment thats it for Animations. The Last Update Just added 190 New frames for the enemies. If there is more in an Update it would bei more Like Common noch Animations: talking, Walking and some expressions since all other Animations are done.
Hope that helps
Good night, I made the purchase. Congratulations for the good work!
Hey, great looking pack for a really nice price! Just one question, it looks like the following player-animation frames are missing from the text file you provided. What are they intended to be?
8, 9 -- ?
24 - 27 -- dying?
31 -- caught a fish?
36-39 -- dying again?
42 -- ?
43 -- resting?
44-46 -- ladder climbing?
Glad you like the pack, it was quite a lot of work and took really long.
Thanks for figuring out about the documentation, I will update the text file and reply once it's done :)
Hey Pollywog, just uploaded v 1.2.2 which has an updated animation text. This should be fixed now. Thanks for pointing this out. there was missing some things and also some frame did not fit. It should be better now.
Thank you for this awesome pack! I used the tiles for this game: https://atemly-games.itch.io/the-dev-cant-beat-this
Hey, thanks for sharing! Nice one! :)
Hi, i really love your work. I have only a question about the main character. In the 1.1.1 fix you uploaded a txt file with animation frame documentation but it seems that I can not download id, it says that I have to pay for the asset pack but I already own it. Where can I download it?
that is strange, you can even download the textfile (only) without paying the assetpack, right at the assetpack page: https://s4m-ur4i.itch.io/huge-pixelart-asset-pack
There should be a section "Download demo" where you can download the file.
Please let me know if you are able to get the file.
I managed to download it from the demo page. Thank you!
Maybe it says that because I bought it with the Summer Sale Bundle and not the single asset.
Info: The animation file was updated to include all the new animations now.
Hi, i want to use this pack, but idk in which program i can use this set, i can use it in unity? or in RPG maker from 2007 or others?
Hey Lostmyhead, this is totally up to you. It is possible to use it in any program that is compatible with spritesheets / png sequences. You can also edit the graphcis to suit your needs. I used it in phaser, gameMaker, Unity so far.
Hi, first off, the assets look gorgeous! Are they under any particular license? I saw you appreciate crediting. are there any obligations/rules to follow regarding crediting?
Hey there, thanks!
Information about the license :
CC 4 international.
- give Credits as you want
- can use for commercial Projects
- Do Not resell the assets itself (incl. Intro Game ist okay)
- you can edit the graphics
Hope that helps :)
Hi^^ Looks amazing so far! Any plans of making animations for the extra characters?
yep, for the next update, but I dont have a date dor that.
Is there a limit to what engine we could use, or how many games we could use these assets in?
Is it possible to use these in RPG maker MV? There seems to be a lot of legal restrictions with the program.
I do not know the legal stuff in RPG Maker. Best you ask the support of the program about that. From my Side you can use it. There ist no restriction in the assets about that - you are free to use any game engine.
hi, can i modify it to use it in my commercial project ?????
how big is your team/company? under 5? then its fine :) nothing to worry
This looks awesome! :)
Hi, just want to make sure, can we use/share a purchased asset to more than one game/ more than one game developer?
Or it just licensed as a single product (one license for one game only).
The license is bound to you. You can use the graphics in multiple Projects. However Sharing the graphics to others isn't part of the license. If there are other developers working on a different Project they have to purchase a license by themselves.
If you have an ongoing Project that involves multiple developers you only need one license.
great job, love the set
I spy Theo :)
Broooo, youre amazing love this bound
Hi! I bought the big bundle of games that is on sale now and I didn't know there were this kind of projects included, it was a nice surprise :) I really loved your work, I'm a programmer with no art skills and I hope I can do something with your assets, thanks for your hard work!
Someone can tell me if there is a climbing ladder animation ?
I really need one and if there is one then I will buy this tileset.
(sorry for my bad English)
Hey zwaxer, right now unfortunately there is no climbing animation in the set.
can you make one ?
or can I make one and still use this tileset ?
So, here is my review of this pack, the overall quality of the pack is very high the tiles are great for the moment (i'll edit my review if i find something with them later), my main issue with this pack are the character animations. There is a .txt file provided with the pack for the animations that is not a problem everything is good BUT more than 50% of the animations are fun animations not useful ones for a game, the attack animation is one frame ... the run animations is strange, no death animation in the .txt file but frames are provided at least i managed to create one with the frame already in, no climbing on ladder and ledges anim. I would have liked a more elaborated melee attack animation, a "heavy attack" and less "funny" animations and at least a idle animation on the npcs (this comment is subject to change if my opinion is changing too)
and one question are your tiles usable with an auto tilemap like unity ?
The newest update added animations for all the enemies, also there are some new clouds, a ladder climbing animation for the player and some bug fixes.
The sprites are just in an 8x8 grid, so it should work just fine in unity. I would always recommend using tiled and importing it into unity since you have much more possibilities with that and the unity tilemap editor is kinda buggy.
can you see my message on your email this my email email@example.com
because i bought your project
Cool stuff, sr.
Starting a new project with your assets! Not so many probabilities of finish it but, hey, i will try to do it!!